Instructions

Instructions

While I'd like to make a fancy dll eventually, currently you'll need to drop the source into your project.  The driver.cpp file performs a basic DirectX initialization, and is a good starting point for most applications.

To use Delta Ray in your project:

DRMaterials
In the project's current state, the easiest way to define a material is to edit DRMaterial.cpp.  DRMaterial(int) takes an int and sets the material's qualities based on a switch.  Most Drawables use this list.  This will change in my rework.